Notoriously, the video game movies have always been pretty bad. Everybody hoped that this cycle would be broken with this summer’s Warcraft but the majority of people and the critics hated it (I and the Chinese audiences actually liked it a lot). Now, all hopes have been directed towards Assasin’s Creed but it has also been getting some pretty nasty reviews. Similarly to Warcraft, I knew nothing of the mythology of the game before going to see the film. I vaguely remember reading Assasin’s Creed comic, which I got during the free comic book day, but that’s about it when it comes to my knowledge on the subject.
Nevertheless, I was still looking forward to the movie because of its cast and because its blend of the future and the past interested and intrigued me. I used to think that history and modernity were two incompatible concepts, however, I just binged Westworld over Christmas and absolutely loved it, so I thought that maybe Assasin’s Creed could further extend my love for this new concept of fusion. Sadly, while I did like the acting and the atmospheric setting of the film (two things that I was looking forward to), other components of the movie left me pretty disappointed.
IMDb summary: When Callum Lynch explores the memories of his ancestor Aguilar and gains the skills of a Master Assassin, he discovers he is a descendant of the secret Assassins society.
The film’s script was written by Michael Lesslie (Macbeth), Adam Cooper and Bill Collage (Exodus, Allegiant, 2015’s Transporter). Their track record has not been great and their quality of work really showed in Assasin’s Creed. Let’s mention the things that I liked before going into the negatives. So, I quite liked the mythological ideas of the film – the fact that blood is our main relation to the past and to our ancestry. However, I didn’t think that these ideas were conveyed clearly or interestingly in the film: all the expositional dialogue felt clunky, hard to understand, and, frankly, quite boring. The movie’s commentary on the modern world was clearly wrong too: freedom and free-will are now more important than ever rather than being easily surrendered.
The writing for the characters wasn’t great either. They didn’t receive enough development and the choices that were made for and by the characters were super weird. Cotillard’s character had such an unclear story, her decisions opposed one other from scene to scene. In fact, her whole plotline seemed quite stupid. The cliche artifact didn’t help the story much either. The motivation for the actions of the other assassins was not clear too. Lastly, the ending was unsatisfying – they were hoping for a sequel, which they are not going to get. Why would they not worry about a sequel and make a good stand-alone film for once?
Macbeth’s director Justin Kurzel helmed Assasin’s Creed and left me kinda baffled. I expected more from a Palme d’Or nominated director. To begin with, the whole jumping around from the past to the present while in the Animus was unnecessary and uneven. In addition, I felt that the majority of the movie’s scenes were cut short. The confused, all-but-the-kitchen-sink camera work, which included everything from the long tracking shots to the first person’s POVs, wasn’t great either. The shaky cam was also not pleasant – the filmmakers should just stop with the shaky action – it has already stopped working for the Bourne series and it originated this technique. Nevertheless, let’s end on a positive note: even though they were unbelieavble, the parkours and the roof jumps did look cool and were entertaining.
The cast did a pretty good job with the awful material that they have been given. Michael Fassbender (X-Men, Steve Jobs) was great in the lead but his producing input on the movie did not help it. Marion Cotillard (Allied), Jeremy Irons (BvS), Brendan Gleeson (In The Heart of The Sea), and Charlotte Rampling (45 years) were okay too, although I was quite surprised to see Rampling getting work in a big blockbuster after her last year’s comments on the #OscarsSoWhite controversy. Ariane Labed (The Lobster) played probably the most interesting character with a lot of potential that wasn’t tapped into.
Briefly: Assasin’s Creed wasted a great premise on a cliche story. Throw in some faulty directing and good acting into the mix and you have another forgettable video game movie. I only recommend it to super fans of the game or Fassbender.
Trailer: Assasin’s Creed trailer
10 thoughts on “Movie review: Assasin’s Creed”
I really didn’t get this film at all. It may be down to the fact that I have never played the game, but i left the cinema very confused and underwhelmed.
I don’t think that even the hardcore players got this film 😂
I think game to film should be banned.
I didn’t mind Warcraft as a movie, although it was also quite confusing, but yeah, for the most part, video game movies just do not work.